Camille Sloan
3D Artist - Animator
Click on these for my resume ---------------------------->
For my complete work history check my Linkedin: https://www.linkedin.com/in/camille-sloan/

I'm a Panamanian 3D artist that started her journey through her "American Dream" studying and living abroad in the US since 2011.
Worked both on console games (A Hat in Time) and mobile (Storyscape) before moving on to working in the UGC space since 2020 (Roblox, Recroom, Meta, Zepeto, etc). Currently I'm an UGC Manager and Lead 3D Artist at Sawhorse. I handle all parts of 3D creation (modeling, texturing, rigging, animation) and manage other artists that assist me in these tasks depending on the scale of the project. I'm also in charge of following and doing research on the latest trends and platform requirements for our UGC submissions.
My interests in entertainment range between all kinds of videogames from the deep messages of NiER Automata to the silliness and colorfulness of Nintendo/SEGA games alongside the chaos that is Roblox. I like incorporating what I enjoy from them on my work. It doesn’t matter what my next obstacle will be, I’m ready to tackle it in any creative way possible!